Jonas Nöll JonasNoell Modeling Texturing Shading Lighting Rendering Location: Zwingenberg, Germany Language(s):
English, German, Spanish, French Member Since: January 2003 Last Updated: 6 November 2009 Portfolio Views: 3448 Chosen as Favorite: 3
this is a character model of a future soldier or marine I created for my diploma movie I'm currently doing. It was modelled in 3ds Max and then detailled in ZBrush. After that I created some normal- and displacementmaps and rendered this guy in Maya by using mentalray. He will definitely be animated because, as I said it is character for a movie I am currently working on. But I wanted to show you guys the finished model here.
You can watch a higher resolution version on my website at:
http://www.jonasnoell.com/HighRes/MarineBig.jpg