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Jonas Nöll
JonasNoell
Modeling Texturing Shading Lighting Rendering



Location:
Zwingenberg, Germany

Language(s):
English, German, Spanish, French

Member Since:
January 2003

Last Updated:
6 November 2009

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Future Soldier
3ds max, Maya, mental ray, Photoshop, ZBrush
July 2009


   
Hey guys,

this is a character model of a future soldier or marine I created for my diploma movie I'm currently doing. It was modelled in 3ds Max and then detailled in ZBrush. After that I created some normal- and displacementmaps and rendered this guy in Maya by using mentalray. He will definitely be animated because, as I said it is character for a movie I am currently working on. But I wanted to show you guys the finished model here.

You can watch a higher resolution version on my website at:
http://www.jonasnoell.com/HighRes/MarineBig.jpg

Greetings,
Jonas
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